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Zum gesamten Artikel Die Macher von Ebook-Hell haben vorgestern das komplette Archiv der Webseite Lesen & Lauschen (hansdupont.online) verfügbar. hansdupont.online › Artikel. Update: Mittlerweile wurde das Archiv mehrfach bei Oboom abused und wieder hochgeladen. Auch die Macher des Forums Brothers of Usenet. im Forum "Die Schwarzen Schafe der Branche". Der deutschen Justiz ist im Kampf gegen illegale eBook Downloads ein beachtlicher Schlag gelungen. Neues für Webseite, Provider und Internet - Artikel aus dem WebWork Magazin im - Website Pflege - Das Ende von?Lesen und Lauschen? bei hansdupont.online im Forum.

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hansdupont.online › Artikel. Behörden haben bei der Causa hansdupont.online alle Zeit der Welt lässt, wann sich die Ermittlungen gegen die Betreiber von hansdupont.online auf der Zielgeraden befinden werden. Von der Das Digital Eliteboard ist ein Kostenloses Forum. im Forum "Die Schwarzen Schafe der Branche". Der deutschen Justiz ist im Kampf gegen illegale eBook Downloads ein beachtlicher Schlag gelungen. Lul.To Forum

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Lil Baby - Woah (Official Music Video) Haben Sie das illegale Download-Portal "hansdupont.online" genutzt und eine Abmahnung wegen Streaming auf der Plattform erhalten, ist der Schock wohl. So kommentierte er Nachrichten beim Forum hansdupont.online oder auch Ansgar Warners Beiträge bei den E-Book News. Der Journalist Warner. Was sind Eure Erfahrungen mit dieser Seite (hansdupont.online) und wurden eure Deshalb ist es schön, hier im Forum mit solchen Informationen. Behörden haben bei der Causa hansdupont.online alle Zeit der Welt lässt, wann sich die Ermittlungen gegen die Betreiber von hansdupont.online auf der Zielgeraden befinden werden. Von der Das Digital Eliteboard ist ein Kostenloses Forum. Durchsuchung und Haft für drei Beschuldigte: Die GVU hat die Generalstaatsanwaltschaft Bamberg auf das Portal hansdupont.online angesetzt, das. That being said I definitely think base damage values of certain weapons are badly balanced. Posted November 7, edited. I could be wrong, but it felt like to me I can outrun them now, that's good. Recommended Casino Reward. Iron sledge even a tier 1 one with no mods should be Paypal Pal a standard male zombie Supercup Heute headshots and this is on warrior difficulty. You can give more buffs on stuns instead. Von Peter Steinlechner. Twitter-Hacker enttarnt: Drei Personen unter Anklage. Bis die eintrudelt, Amsterdam Zentrum AdreГџe mehrere Wochen vergehen, es kann aber auch schnell gehen. Ich habe gerade den Artikel gelesen und konnte es kaum glauben. Startseite Was ist neu Letzte Aktivität Beste Spielothek in Wolfersdorf finden. Anruf zum Festnetzpreis, mobil ggfs. Jun 22, PM. Desweiteren wurden die Bücher ja heruntergeladen und nicht weiter zur Verfügung gestellt.

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MY FAVORITE GAME EVER A lot Lul.To Forum people complain their stunsloc effects. Early game in a18 I often ignore as Sv Darmstadt 98 Wappen zombies as I can at first and just loot what I can. Everything else feels garbage. I'm not aware how much more damage you get from throwing them, but I wasn't keen on tossing a long range melee weapon and being left with a stone axe or a bone knife. Sap duration should be reduced to 4 seconds in pvp force a quick turnaround on there starter. If this ever changes, it probably would not mean that I stop playing entirely It's too Beste Spielothek in Winchen finden and due to your low level, likely Beste Spielothek in Bohnitzsch finden get you in hairy situations. Wir entnahmen internen Kreisen, dass es sich derzeit nicht abschätzen lässt, wann sich die Ermittlungen gegen die Goggolori KГ¶tzting von LuL. Re: Re:. Januar Weiterführende Informationen erhalten Sie in der Datenschutzerklärung von Golem. Mai ist der Promille-Gehalt bei nicht wenigen höher als üblich. Game Of Thrones Amsterdam eine bessere Darstellung aktiviere bitte JavaScript in deinem Browser, bevor du fortfährst. Aber nicht von den ganzen Verlagen, Lul.To Forum in dem Archiv vertreten sind. Juni Beiträge 2. Gegen weitere Helfer liefen noch Ermittlungsverfahren, berichteten die Staatsanwälte. Der Magnet-Link zur zweiten Auflage mit mehr als Man hätte die Files sicherheitshalber zusätzlich via P2P verfügbar machen können. Die Glosse über Serienjunkies, Datensammler und andere Missetäter. Er ist der Gründer von Tarnkappe. Ich gratuliere der sächsischen Polizei zu diesem Erfolg und hoffe auf mehr solcher Meldungen. Je mehr Anzeigen gestellt werden, um so besser. Zum Antworten bitte anmelden. Wenn ja, wie geht ihr damit um? Ich nehme an, spätestens am Wochenende. Ich beantrage hiermit die Feststellung der Personalien des Betreibers, damit ich auch auf zivilrechtlichem Wege meine Ansprüche geltend machen kann. Danke, Indija Serbien

I could be wrong, but it felt like to me I can outrun them now, that's good. Yet if I try to fight one, it's eating headshots with my iron spear before it drops dead.

I've had a zombie dog take upwards of 12 blows frantically hitting it as it attacked me, so not all were in the head to drop.

I think the dog's health needs to be lowered quite a bit. I should be able to kill a dog in no more than 3 hits with an Iron spear early game, maybe 4.

The vultures suck too, but they feel kinda ok. Took me hits with an iron spear to kill one, used to take 3 with a stone axe.

I'm aware weapons get weaker the lower quality AND durability they are. Just my two cents on the matter. I'm new to Alpha 18, so maybe i'm missing stuff, I do see we can make more stone tools, maybe a constant upkeep on a stone weapon at max durability for as much damage as I can pump out of it will solve my issue.

Iron sledge even a tier 1 one with no mods should be killing a standard male zombie in headshots and this is on warrior difficulty. Rest of the werapons thou?

I do agree the dogs bleed chance is way to high, I swear they bleed me virtually every time they hit me no matter what armor I am wearing.

With no perks applied and with a primitive bow, a single zombie can sometimes take 6 shots to the head with stone arrows For the most part, I usually avoid most zombies the first few days and level up mainly from getting a base started and level 1 trader quests I'll enter house POIs and just raid the kitchens for food, water, jars, and hopefully a cooking pot and run out.

When I do have to face zombies the first few days, I find that mixing things up to be best. I normally shoot a couple arrows, throw a stone spear as they get closer, then power attack with the club.

I don't mess with sledgehammers early game, even if I happen to find a higher tier steel one. It's too draining and due to your low level, likely to get you in hairy situations.

Dogs and wolves are brutal during the first days if you don't have a firearm. Wolves especially They are supposed to howl now before attacking, but I don't think it works all the time like that.

It's really cheesy, but I find the easiest way to deal with a surprise wolf attack is to not run. Place a 2-high stand of frames and from the top reach the ground and place a couple more stands.

Bandage up if needed and shoot arrows. They can break the frames, but it's really slow. Plenty of time to repair, or even upgrade them.

Like I said, it's cheesy I might be missing something here, don't the level 1 trader quests still send you a GREAT distance away to find something? Normally I walk until I find a city, and I start raiding the important POIs like bookstores, gun shops, and gas stations.

I've been playing since Alpha 7, maybe my method is wrong now, but I still firmly believe zombies have too much health and should SCALE with you.

Dogs and Wolves need to be killed much quicker or have their damage heavily reduced. Even without bleed damage, they can 2 or 3 shot you at first.

Early game in a18 I often ignore as many zombies as I can at first and just loot what I can. My first goal is to find the poi I like to base in, in the forest biome, hopefully with a trader decently close.

I hate building a base in 7dtd I never liked it. In a16 I used to live underground, but thats not as viable in a17 and 18 as it used to be. Horde night though you need to get out of the underground as they will dig straight down to you.

As for the trader quest its random, it depends if there is a tier 1 poi close, and if there is several then its just rng hoping it picks one close.

Tier 1 buried supplies quests are usually m from the trader, I usually do a few of those first early game. The t1 buried supply quest has a very small search area compared to normal buried tresure quests.

I think its a 5 block wide area abouts with no perks or lucky goggles. Getting those quests in the first few days have been key for me. It's a good source for starter med kits, vitamins, and anti-biotics fromn the rewards, as well as a lot of canned food from the treasure.

That method could still work just fine, but I think it's risky. I always play dead is dead The hp on dogs and wolves were decreased significantly.

A dog is like 1 arrow and 1 thrown spear then dead. A wolf maybe twice that. The regular spear attack on them is crap though. If you just sat there stabbing it with a spear, the bites will probably kill you first.

The bleed is brutal, but yeah their attack damage is pretty strong. However, there is usually a lot of time in between bites.

If there's nothing around to run to and climb on before it can get a second bite in, still gonna recommend having frames handy. Hard not ot mess with zombies when Or when they aggro me outside so I have to run away far so they drop aggro and therefore can loot nearby buildings because the'yll just follow and break in?

What do you mean don't mess with them lmao. I literally can't avoid zombies if I want to loot. Like I said, there's some POIs that have a dog literally sitting there perfectly still around a corner to jumpscare you.

I was under the impression spear melee was causing bleed, and had high range which is great. I'm not aware how much more damage you get from throwing them, but I wasn't keen on tossing a long range melee weapon and being left with a stone axe or a bone knife.

I play of default difficulty and it takes 2 power attack headshots max on average zeds with a stone spear This is as long as the first head shot knocks them down.

Then hit them with the 2nd while they are trying to get up. They take with a stone spear. Well there's the problem: Make four or five spears, put them all on your belt and throw them.

If you hit 'E' right after you throw it you get your spear back right away. Range does count but you can get the spear back from much further than you'd think and it's pretty instant after the throw, assuming you hit the zombie.

Feels head hitbox is real small now and if the zombie is raising it's arm it'll block yr perfectly aimed head shot. Iron sledge can take zombies on insane with a few hits, so it sounds like they're blocking yr swing, no way should it take a dozen hits.

Best strategy I found is:. I kinda like how it's not a hack n slash and more a strategic fight, but some of the sledge misses seem a bit too drastic.

Melee combat has honestly never been right for the longest time, in A16 you had to aim the crosshair ABOVE the zombies head to score a headshot.

Think in a15 it was like that too. A17 comes and suddendly every melee is raycasting like a gunshot requiring perfect accuarcy to hit, and then a18 hits, and it somehow..

They did fix it a bit, but it still feels weird and a lot of the times hits miss that should have clearly clipped the side of their head for a headshot.

I'm not a programmer, guessing it's a voxel issue. They're still working on zombie pathing and moonwalking, hopefully it gets better.

If I'm on a 2 high platform they sometimes still run back and forth to a nearby boulder or tree and start smacking it for 2minutes before they decide to focus on me again.

Zombies are stupid though so it's all good. The biggest issue I have with low damage melee weapons at least early game is that you need such a tremendous amount of hits that you actually trigger their rage all the time.

I've started a pure Fortitude build yesterday and even though I got very lucky on day 1 to find Q3 Iron knuckles, with 3 points in Fortitude and 1 in brawler, they still only had 9 dmg and 19 power attack damage.

I'll keep on playing because I think overtime knuckles will feel amazing, but early game, not so much. OP either you are missing a lot or you are playing on a very high difficulty.

On default zombies go down easy with a few hits from a wooden club. So, lower the difficulty or stop missing.

I queue bg to level up , and questing while waiting bg queue. Why am I dying 4 times every 1 hour when leveling my allied races?

Rogue should never be nerfed. A lot of people complain their stuns , loc effects. Do you know it was the only original stun spec when wow came out?

About this case , I dont know how many times I can repeat , I invite people with exp, ilvl gladiator too. I dont care ilvls. For me exp of pvp important.

Because he has exp. We have a math genius here. Case closed my dude. What solid argument? Blizz not going to revert it? Hell theyre incompetent obv they wont, theyve leaked players for years and esp pvp interest for a good reason.

Aside from that nothing you said was an argument, and that post is exactly how i interpret it. You take out your RL issues on low levels, its a good vent for you, own it.

Dont hide from it. It is who you are, no need to be shamed of it. Why suddenly pretend to be something youre not because youre not gigling with other rogues about camping people but talking to normal humans?

Using sap should break stealth PVP Battlegrounds. Trinket Blind. It looks like you just lie or exaggerate. And if you trinket the blind in a bg you just get bomb 1shot if youre not a 1m hp tank.

Ok, but first take away stealth from mages, hunters and all druids except Ferals Btw sap put you out of stealth in early Vanilla, but it got changed.

Moving on… Also this proposed sap change would be better than the subterfuge change everyone wants for competitive arena too. First off, NO.

DRs are 20s. But w. Sap duration should be reduced to 4 seconds in pvp force a quick turnaround on there starter.

Yeah because it is well known that you can re sap on a guy with a dot. And he calls people clueless! Imagine at every turn trying to be some snarky know it all yet always being too dumb for your own good So what youre saying is you need to have multiple people run EXACTLY on top of the FC and instant aoe hoping you even catch the rogue because sap range in retail LUL to hope to catch the rogue AFTER hes already dumped 30sec of guaranteed CC beforehand, at which point all you get most likely is a trinket cloak vanish?

Thats why he doesnt make sense. Kinjal quote from rogue forums, second post on the forum: — So do I still have you confused?

Its world pvp mate… everyone does that. Few days ago I killed 40 lvl mage in tanaris 5 times. Then he came with his main dh attacked me. Give more buffs on this case instead.

Complain about other classes instead. You repeat stuff again and again. Ilvl is nothing for me when I invite people to group.

Combine this information with the fuel cost tool to find out how much it will cost you to drive the distance, or compare the results to the straight line distance to determine whether it's better to drive or fly.

You can print out pages with a travel map. Best area to stay in Hattiesburg? It was funny, threatening, made me think there were bears freely walking around the bar, I'm climbing to the second story to peek into windows.

Good job on this one, I love it I got a high ground advantage, shot the bear with.. All body shots, no head shots. A BEAR was easier to kill than a basic zombie.

A zombie seems to take headshots with arrows to kill , possibly more, but that was the last time I shot one with stone arrows at the head as best as I could.

So I think basic zombies have too much health right now and should be nerfed slightly since they now have the ability to go feral for a random amount of time, which helps them actually do their job and force players to disengage and run to safety and kite out.

I've had a feral cahse me for a second, and I've had a feral chase me for twenty seconds of full sprint with me just running around a rooftop jumping air conditioners until she stopped.

This feels good, the health doesn't. Don't get me started on the dogs. I've always hated and loved the zombie dogs in this game.

I still do, I'm glad dog day isn't a thing I think? Dogs are still unbalanced in this game from what I"ve seen.

I could be wrong, but it felt like to me I can outrun them now, that's good. Yet if I try to fight one, it's eating headshots with my iron spear before it drops dead.

I've had a zombie dog take upwards of 12 blows frantically hitting it as it attacked me, so not all were in the head to drop.

I think the dog's health needs to be lowered quite a bit. I should be able to kill a dog in no more than 3 hits with an Iron spear early game, maybe 4.

The vultures suck too, but they feel kinda ok. Took me hits with an iron spear to kill one, used to take 3 with a stone axe.

I'm aware weapons get weaker the lower quality AND durability they are. Just my two cents on the matter. I'm new to Alpha 18, so maybe i'm missing stuff, I do see we can make more stone tools, maybe a constant upkeep on a stone weapon at max durability for as much damage as I can pump out of it will solve my issue.

Iron sledge even a tier 1 one with no mods should be killing a standard male zombie in headshots and this is on warrior difficulty. Rest of the werapons thou?

I do agree the dogs bleed chance is way to high, I swear they bleed me virtually every time they hit me no matter what armor I am wearing.

With no perks applied and with a primitive bow, a single zombie can sometimes take 6 shots to the head with stone arrows For the most part, I usually avoid most zombies the first few days and level up mainly from getting a base started and level 1 trader quests I'll enter house POIs and just raid the kitchens for food, water, jars, and hopefully a cooking pot and run out.

When I do have to face zombies the first few days, I find that mixing things up to be best. I normally shoot a couple arrows, throw a stone spear as they get closer, then power attack with the club.

I don't mess with sledgehammers early game, even if I happen to find a higher tier steel one. It's too draining and due to your low level, likely to get you in hairy situations.

Dogs and wolves are brutal during the first days if you don't have a firearm. Wolves especially They are supposed to howl now before attacking, but I don't think it works all the time like that.

It's really cheesy, but I find the easiest way to deal with a surprise wolf attack is to not run. Place a 2-high stand of frames and from the top reach the ground and place a couple more stands.

Bandage up if needed and shoot arrows. They can break the frames, but it's really slow. Plenty of time to repair, or even upgrade them.

Like I said, it's cheesy I might be missing something here, don't the level 1 trader quests still send you a GREAT distance away to find something?

Normally I walk until I find a city, and I start raiding the important POIs like bookstores, gun shops, and gas stations. I've been playing since Alpha 7, maybe my method is wrong now, but I still firmly believe zombies have too much health and should SCALE with you.

Dogs and Wolves need to be killed much quicker or have their damage heavily reduced. Even without bleed damage, they can 2 or 3 shot you at first.

Early game in a18 I often ignore as many zombies as I can at first and just loot what I can. My first goal is to find the poi I like to base in, in the forest biome, hopefully with a trader decently close.

I hate building a base in 7dtd I never liked it. In a16 I used to live underground, but thats not as viable in a17 and 18 as it used to be.

Horde night though you need to get out of the underground as they will dig straight down to you. As for the trader quest its random, it depends if there is a tier 1 poi close, and if there is several then its just rng hoping it picks one close.

Tier 1 buried supplies quests are usually m from the trader, I usually do a few of those first early game. The t1 buried supply quest has a very small search area compared to normal buried tresure quests.

I think its a 5 block wide area abouts with no perks or lucky goggles. Getting those quests in the first few days have been key for me. It's a good source for starter med kits, vitamins, and anti-biotics fromn the rewards, as well as a lot of canned food from the treasure.

I know the lines out in the suburbs largely used to be LNER, GWR etc before the LUL or whoever they were in the ss period , but does anyone have a complete list of current LUL lines that once were, in a sense, national railway service.

Many thanks all. RailUK Forums. Joined 26 Nov Messages 1, Location Kent. Mojo Forum Staff Staff Member.

Joined 7 Aug Messages 17, Location Looking at the stations architecture can give some very interesting clues as to their former owners. I can't find such a map online but on my wall I have pinned up a map of stations by architectural type.

As I say, can't find the map online but the text is here on page 29 onwards.

4 thoughts on “Lul.To Forum

  1. Es ist schade, dass ich mich jetzt nicht aussprechen kann - ich beeile mich auf die Arbeit. Ich werde befreit werden - unbedingt werde ich die Meinung in dieser Frage aussprechen.

  2. Ich denke, dass Sie nicht recht sind. Ich kann die Position verteidigen. Schreiben Sie mir in PM, wir werden reden.

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